← More Zubboo games

ZUBBOO CARD CLUB

Pyramid Solitaire

Find a pair. Make thirteen. Open a little more sky.

Journey0/52 removedMoves 0
Pair uncovered cards to make 13. Kings go alone.

Both cards must already be uncovered. Clear all 52 cards to win.

Retry this level?

Restore the same 52-card deal, with 28 cards in the pyramid and 24 in stock. Your unlocked levels stay yours.

A little arithmetic, a little foresight

Use one complete 52-card deck: 28 face-up cards form seven pyramid rows, with 24 cards in stock. Pair two available cards whose values add to 13. Ace is 1, Jack is 11 and Queen is 12. A King is 13, so remove it alone. Suits do not affect a match.

Uncover before you pair

A pyramid card becomes available only after both cards directly below it have been removed. Both members of a pair must be available before you remove either. You cannot pair a parent with its last covering child in the same move.

Two faces to work with

The stock top and waste top are both playable. Pair either with an uncovered pyramid card, or pair them with each other. Tapping the stock card selects it for a pair. The separate Advance stock button moves it to waste and exposes the next stock card. Only the top waste card is available.

When stock is empty, recycle the remaining waste without shuffling. You have three passes in total: the opening pass and two recycles. Removing a stock or waste card exposes the next card underneath. An empty stock does not end the game while legal pairs remain.

All 52, all the way

This version wins when every card is removed, including stock and waste. Clearing only the pyramid is not enough. Your twelve independently authored full-deck openings have verified winning paths under these rules, but your choices can still block progress. The level order is not a measured human difficulty ranking.

After a win, one next-level button opens the next deal. Retry restores the same opening and keeps earned levels. Undo restores any of your latest 100 actions, including a pair or recycle as one action.

Touch and keyboard controls

Tap one uncovered card, then its partner. Tap a King once. Select the same card again or press Escape to cancel. Tab reaches available cards and controls; Enter or Space activates them. Covered cards remain readable but cannot be selected. On a very narrow screen, scroll the pyramid sideways to retain readable cards.

Hints and local progress

Rules help explains covered cards and stock access on first encounters in levels 1–3. Dismiss it at any time; Show rules help remains available at every level. These explanations do not suggest a winning move or rate a level’s difficulty.

Hints use currently available cards and suggest a legal action, not a guaranteed winning path. Your deal, Undo history and unlocked levels stay in this browser only. Pyramid does not sync with an account or another device. Clearing local browser data removes this progress.

An original Zubboo implementation of traditional Pyramid Solitaire, with our own cards and your dressed Zubboo companion.